![]() Unsure at the moment, suggestions appreciated.Originally posted by evanaug:When making a room for your tenant, add store-related items like cash registers and barrels. I may make more in the future, and I’d like to hear possible ideas for others I could add, but depending on the idea and the number of other requests I’m unsure how many requested helmets can be added to the pack. If anyone experiences issues, please let me know so I can fix it as soon as i can. I plan on adding tail and skirt armor after a while, probably only in one or two types, as well as looking into making a floodlight helmet for the mining Avali explorers. Light versions exclude the shoulder pads (holy crap those were a pain to sync up, pads taken from the Glitch "Doom Lord" armor). "Scout based combat sleeves, boasting light aerogel covering for your feathers to increase mobility and no shoulder pads." "Scout based combat sleeves, boasting light aerogel covering for your feathers to increase mobility." "Assault based combat sleeve plates, for when you don’t wanna lose a single feather. "Assault based combat sleeve plates, for when you don’t wanna lose a single feather." (note, until i fix the script, the light does NOT work, i will look into this later) (The floodlight works! May add durasteel-rated protection for it later on, as it has to be equipped in the armor slot to work) "Helmet outfitted for deep excavations and exploration, outfitted with a large floodlight and auxiliary nightvision sensors." Something of a zombie is painted across its faceplate." "This helmet is… Really something special. (By my best friend’s comical request, constructed whilst playing the song its description references) "A spooky, scary skele helmet, meant to be silly more than anything. "A lightweight headset HUD used by SpecOps recon scouts." "The paintjob both incites a chuckle among comrades and a sense of heavy uneasiness among combatants. "A sleek tactical helmet for stealth operations." "A helmet meant to instill fear into those who discovered its wearer’s presence." "A helmet favored by snipers, featuring numerous sensors and an upgraded comm package." "SpecOps helmet with a paintjob to increase visual intimidation and instill fear in the wearer’s foes during combat." Upgraded with SpecOps stealth and long term mission packages." "A heavy durasteel helmet, for when you absolutely positively need to keep your head on. "Featuring wide-spectrum sensor arrays and upgraded radiation shielding for hazardous environments. "A large-visored helmet providing a wide area of view for the wearer." "A special issue helmet sporting sharp horn on the forehead, not serving much more purpose other than looks and cell reception." Congrats.Īesthetic (unicorn~! Made with my mate in mind.) Requires base EVA helmet to craft as you’re literally damaging the helmet on purpose to get there. Update 2.31: Added Cracked and Ruptured variants of EVA helmet at request of user Cody Bayliss, thanks for the suggestion. Update 2.3: Should be ready for the update, inform me if otherwise. Update 2.2: The Spelunker now works fully! Shines a inset light in the direction you’re facing, and has an armor rating matching Durasteel tiered helmet armor inserts. Wings description: "Cosmetic wings used by SpecOps to increase visual intimidation." (Yes some of these are very minor changes to the helmets, but it gives a little extra variety for those who may desire them.) Wings worn in all pics and full combat armor as well.Īll gear should be able to be crafted at the Avali Nanolathe All items are recolorable with the ingame dyes. Last revision: 6 Apr, 2019 at 05:37 UTC (1)Īdds simple variants of the Avali helmets, a cosmetic wing backpack based off the Floran mission set, and combat armor sleeves to Starbound.
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